3D Ludo Board Template

Interactive Ludo Board

A stunning 3D Ludo board built with Next.js 15, Three.js, and shadcn/ui. Fully customizable themes, interactive gameplay, and modern design.

Camera Views

Touch board for themes • Drag to rotate

Built with Modern Technology

Every component is crafted with performance, accessibility, and developer experience in mind.

Next.js 15 + TypeScript
Latest Next.js with Turbopack for lightning-fast development and production builds.
Three.js Integration
Immersive 3D graphics with React Three Fiber, orbital controls, and realistic lighting.
shadcn/ui Components
Beautiful, accessible UI components built with Radix UI and Tailwind CSS.
Multiple Themes
Dark, Classic, and Ocean themes. Click the board to switch between color schemes.
Fully Customizable
Easy to modify colors, piece positions, board layout, and add new features.
Interactive Features
Orbital camera controls, theme switching, auto-rotate mode, and responsive design.

Ready to Build Your Ludo Game?

Start with this template and create your own interactive 3D Ludo experience.

Ludo Board Coordinate System

Understanding the 3D coordinate system used for positioning board elements

Coordinate System Overview

The Ludo board uses a standard Three.js coordinate system with the origin (0,0,0) at the board center:

X-Axis: Left (-) to Right (+)
Y-Axis: Down (-) to Up (+)
Z-Axis: Forward (+) to Back (-)
Home Areas Coordinates
Each player‘s home area is positioned in a corner quadrant, 4.5 units from center

Yellow Player

x: -4.5, z: -4.5

Top-left quadrant

Green Player

x: -4.5, z: 4.5

Bottom-left quadrant

Blue Player

x: 4.5, z: 4.5

Bottom-right quadrant

Red Player

x: 4.5, z: -4.5

Top-right quadrant

Playing Track Coordinates
The main track forms a cross pattern with 52 squares total

Horizontal Track

x: -7 to 7, z: -1 to 1

15 × 3 = 45 squares

Vertical Track

x: -1 to 1, z: -7 to 7

3 × 15 = 45 squares

Safe Zone Coordinates
Special colored squares where pieces cannot be captured

Player Entry Zones

Yellow: (-6, -1)
Green: (-1, 6)
Blue: (6, 1)
Red: (1, -6)

Corner Safe Zones

(1, 5), (-1, -5)
(-5, 1), (5, -1)
Height Levels (Y-Coordinates)
Different board elements positioned at specific heights for proper layering
y: 0.16 - Home areas & track base
y: 0.17 - Home inner areas
y: 0.175 - Player slots base
y: 0.177 - Player slots inner
y: 0.18 - Center area base
y: 0.19 - Center triangles & labels
y: 0.2 - Game pieces
y: 0.6 - Home symbols
Example Game Piece Positions
Sample coordinates for pieces in different game states

Yellow Player Examples

Home slots: (-5.6, -5.6), (-3.4, -5.6)
Main track: (-7, -1) - starting position
Home run: (-4, 0) - path to center